Mod Manager

Just Cause 3 Mods Forums Mod Creation Mod Manager

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  • #164719
    FINDarkside
    Participant

    These are the features I’m hoping to implement:

    • Super easy and flexible mod installation. Just drag&drop folder, files, or compressed file to the editor.
    • Simple activation/deactivation – just tick checkbox and click apply
    • Automatically combine mods when needed – This obviously will use the same code as my mod combiner.
    • Check if mods are up to date
    • Mod settings – No need to make multiple versions of same mod anymore

    Got some work done on the layout.
    Mod Manager
    The tool/gear icon is for changing mod settings. Obviously this needs support from the mod, but it will be really simple to add settings for mods. Mod version column will tell when there’s new version available (provided that mod maker included link to the mod page).

    2 users thanked author for this post.
    #164721
    ProtatoProtato
    Keymaster

    Looks great!

    1 user thanked author for this post.
    #164731
    FINDarkside
    Participant

    Now it doesn’t hurt my eyes anymore 😛
    Mod Manager

    1 user thanked author for this post.
    #164734
    Joseph Walden
    Participant

    How will I be able to implement the settings feature into my mods?

     

    Looks Good 🙂

    #164736
    FINDarkside
    Participant

    I’ll make a tutorial when it’s ready but it will be pretty simple xml config.
    Something like:

    
    <ComboBox Name="Model">
    	<ComboBoxItem Name="Cow">
    		<Value file="somethingfile.bin" path="model value id">Cow model name</Value>
    	</ComboBoxItem>
            <ComboBoxItem Name="Chicken">
    		<Value file="somethingfile.bin" path="model value id">Chicked model name</Value>
    	</ComboBoxItem>
    </ComboBox>
    

    That config would have one combobox. Options would be Cow and Chicken. Selecting Cow would set all values with id “model value id” to “Cow model name” from somethingfile.bin.
    The other part (that is already working) would be really simple:

    
    <Name>No intro</Name>
    <Author>FINDarkside</Author> 
    <ModPage>http://justcause3mods.com/mods/mod-manager/</ModPage>
    <Version>1</Version>
    1 user thanked author for this post.
    #164807
    FINDarkside
    Participant

    I think I should focus more on the functionality than the looks but here we go 😛
    JC3 Mod Manager

    1 user thanked author for this post.
    #164853
    ZeninZenin
    Keymaster

    looks awesome

    #165229
    mdean2345mdean2345
    Participant

    Very nice work so far. Any idea when you’ll have a beta for us to try out?

    #165239
    FINDarkside
    Participant

    No not really, I haven’t been working on it for a while so it could be this week if I just have some time. Installing mods is already working. I’ll probably polish it a bit and then release it without the mod settings, I’ll make that later.

    #165251
    FINDarkside
    Participant

    I was pretty close to ready, but the new patch removed those text files containing file names of the files inside those archives. These text files were really useful, because obviously I can’t just extract every archive to find one file that’s needed when combining mods. I was also using the list to determine which files were mod files and which were just something not needed for the mod. I really hope we get those back, otherwise this will probably be never finished.

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