Reply To: Little game_hash*.txt searcher and model swap.
Nothing can really open .rbm, even 3ds max, what is sad 🙁 But there was model viewer in Gibbed’s tools for Just cause 2 or Xentax .rmb importer plugin for Blender, but due to engine has been updated there is no way to open it again. Until at least there will be some file format description like this: Render Block Model – Just cause 2. I’am actually can create packer/unpacker if only somewhere I will find any info about this extension.
The other thing that in Just Cause 2 skeletons are been contained in .bsk files, now .rmb has both mesh and skeleton.
I’ll try to figure out what contained in .rbm… Don’t think that I’ll find something interesting.