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Grappling Options (Infinite Range, Double Range, etc)more_vert
So, as the title says, this mod removes the limit on the grappling range. You can now grapple and tether...
Unlimited ammo (+ Infinite magazine size) [Updated for Sea Heist DLC]more_vert
This mod gives you unlimited ammo for almost all weapons in-game! Please let me know if anything is not working...
Hi all, two pieces of news today.
First, due to the amount of recent spammers, we have updated the permissions for this website.
Users are now required to login to download mods and perform other actions on the website.
Secondly, the Just Cause 3 Multiplayer has been delayed due to 3rd party administrative issues that did not come to light until a few hours before the beta release.
The Nanos team are working to reach a solution, and are aiming for a release sometime over the next week.
Check this link for info:
The Just Cause 3 Multiplayer mod, created by the Nanos team, is about to drop!
The mod is due for Beta release the 20/12/2016 (20th of December, 2016)
Check out the trailer here: https://www.youtube.com/watch?v=FsMkilMWhOo
The next Just Cause 3 Multiplayer trailer just dropped!
Hey guys the sites had a long awaited update, you now have the ability to add up to 3 YouTube videos into your mod page. Please update your mods now if you have YouTube videos for them.
I am also taking suggestions for any other information you think we could include in mod pages, let me know in the comments.
A new gun has appeared on the steam store, check it out below
JUST CAUSE 3: MECH LAND ASSAULT, the second content pack from the Air, Land and Sea Expansion Pass will be on sale June 3rd for Expansion Pass Holders, with a wider release to follow on June 10th.
MECH LAND ASSAULT takes Rico Rodriguez to the new island of Lacrima, home to an abandoned eDen research base and a prison camp run by the mysterious Black Hand. Defended by huge powerful Mechs, Rico will need the new Bavarium Power Core rifle to disable their shields and hijack them. Once inside, Rico can use their powerful cannons and the GRIP Gravity Guns to hurl and smash the enemy into pieces.
– Pilot two types of powerful Mech and drive them anywhere in Medici.
– Unleash the Mech’s Gravitational Remote Influence Projector or “GRIP” to attract and hurl objects at your enemies.
– Jump and smash helicopters from the sky or ground pound tanks with the GRIPS’s “Force Pulse” attack.
– Prove your skills and earn upgrades in Mech arena challenges.
– Call in a Rebel Mech buddy for extra firepower when the going gets tough.
– Includes a powerful new energy weapon, the Bavarium Power Core rifle.
The MECH LAND ASSAULT pack is priced at $11.99 / €11.99 / £9.49 whilst the AIR, LAND & SEA Expansion Pass is available for $24.99 / €24.99 / £19.99. The final content pack – BAVARIUM SEA HEIST – will be released by the end of summer 2016, released one week early to Expansion Pass holders.
I’m sorry to hear about Dimah, she was a good friend. Thanks for dealing with the Medici situation, the Avengers had ‘internal’ matters to attend to. Dimah left me the schematics hoping I could improve it. Let’s get straight into it, thrust time is disappointing to say the least, the cooldown is something we can eliminate altogether.. I’m going to send you one of my vacation suits I’ve been working on i think you’ll find it familiar to what you have, it contains the latest arc reactor that will provide multiple benefits over the bavarium design. The Ironman Mark III portable flight suit is on its way to you via my personal Quinjet and should reach Medici soon.
With the recent debacle caused by the latest Just Cause 3 patch it’s no doubt that the modding scene will continue to face trials and tribulations. Against the odds, the community continues to push on and contribute more content to our library, and for that we cannot thank every one of you – modders and players alike – enough. As the steadfast community continues to gradually repair the inadvertent but unfortunate damage done by the patch, nothing is more inspirational than the nanos development team – a group of specialists who are moving ever closer to bringing more multiplayer to a franchise whose desire for shared game worlds is only matched by that of its community, which has been seeking to enjoy Rico’s chaotic rampages with a friend or two…or ten…or a thousand.
That all depends, however, on whether the nanos team can top the work of rival programming gurus from the JC2-MP team which, as you might expect, brought us Just Cause 2’s fan-made multiplayer component which saw an official Steam release in early 2013. We’re all ears but so far it’s been little more than radio silence from JC2-MP vets on their own JC3-MP project; this prolonged inactivity likely accentuated by the hiring of JC2-MP lead developer Cameron “Trix” Foote onto team Avalanche. It’s unknown if the project has been silently canceled or continues to be developed in secret. Nevertheless, eyes have turned to the nanos team which has been actively updating their fans on progress and even caught the attention of some higherups, having been graced with the blessing of both Avalanche and Square to move forward with the project. This is a sharp contrast to the troubled past the team went through – their GTA V multiplayer project was famously shut down by Rockstar midway through development – all this and more in the interview below.
This interview was conducted by Draconio and features nanos CTO Alexander Güttler.